![]() ![]() It's a first-person game, and Jason is a 25-year old white guy from Los Angeles. ![]() "If you half-listen to the story, it seems like it's reinforcing tropes that I disagree with." Jeffrey Yohalem, Far Cry 3 writer, Ubisoft Many found the story of a 25 year old white American rescuing an oppressed native tribe on a third world island to be uncomfortable to say the least, but Yohalem suggested this was only a surface level thing and that Jason is an unreliable narrator and may not be the savior dudebro he's portrayed as. You analyse them like you would any other text and they let you know what's going on, Yohalem said. The Alice in Wonderland quotes are there to clue people in. It's like a scavenger hunt where people aren't collecting the first clue.įor example, Yohalem noted the game opens with an epigraph from Lewis Carroll's Alice's Adventures in Wonderland that read, In another moment down went Alice after it, never once considering how in the world she was to get out again." This was meant to mirror protagonist Jason Brody's surreal journey. What makes me sad is that people don't engage with playing the riddle, trying to solve the riddle. The story is itself something that can be solved, like a riddle, he said in an interview with Penny Arcade Report. Yet Yohalem postulated players are missing the point and only looking at the game at face value. Far Cry 3's questionable writing has often been criticised after writer Jeffrey Yohalem stated the game would be about "subverting video game clichés," when in fact the game seemed to be filled with regular old video game clichés. ![]()
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